2D Artists (designers, lo artists, animators, riggers) F/M

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Published on 02/11/2026
  • Subsidiary :  Red Monk Studio Milano

  • Contract type:  Temporary contract - 6 months

  • Work time:  Full time

  • Location Milano

Company

Red Monk Studio is a production company founded in 2017, with the aim to develop its own IP in animation and live action, as well as to work as a service studio for high quality projects. At the end of 2020 the studio was acquired by the Superprod Group, becoming the third animation studio within the group, developing and producing original shows in-house. Red Monk Studio also develops IP for clients around the world and offers full-production services, with full capabilities to deliver high-standard 3D, 2D and cut out animation.

Post description

We are scaling our 2D animation team for an upcoming production utilizing a Toon Boom Harmony pipeline. We are currently recruiting talented, dedicated artists across multiple dedicated roles to bring our vision to life.

Review the specific job profiles below and specify the position you are applying for in your submission.

Wanted profil

1. 2D Character & Prop Designer

Role Overview:

Responsible for establishing the visual identity of characters, vehicles, and props, ensuring they match the art direction and are optimized for conversion into Harmony cutout rigs.

 

Key Responsibilities:

  • Create production-ready character sheets (front, 3/4, side, back turnarounds), facial expressions, mouth charts, and hand libraries.

  • Design props and technical assets in alignment with style guides and production scales.

  • Collaborate closely with Rigging Artists to deliver clean, pre-sliced, and layered artwork ready for rigging.

2. 2D Layout & Background Artist

Role Overview:

Responsible for staging scenes, background painting, and environmental layouts to establish depth, scale, mood, and camera perspective according to the storyboards.

 

Key Responsibilities:

  • Adapt storyboard panels into production-ready background layouts and camera compositions.

  • Paint textured, fully rendered final background art adhering to the show's lighting and color palette.

  • Organize background layers (foreground, midground, background, overlays) with correct parallax and depth for the Harmony scene setup. 

3. Toon Boom Harmony Rigging Artist

Role Overview:

Responsible for turning static designs into versatile, production-friendly cutout puppet rigs inside Toon Boom Harmony, balancing expressive deformation with animator usability.

 

Key Responsibilities:

  • Build complete 360°/turnaround character, creature, and complex prop rigs.

  • Set up advanced node networks, envelope/curve deformers, peg hierarchies, auto-patches, and master controllers.

  • Troubleshoot rig stability, optimize playback performance, and maintain rig documentation for the animation team.

4. 2D Harmony Animator (Cutout & Hybrid)

Role Overview:

Responsible for character acting, physical performance, and scene execution using Harmony rigs, complemented by hand-drawn traditional touches where needed.

 

Key Responsibilities:

  • Animate dynamic character actions, subtle acting, lip-sync, and facial expressions using established character rigs.

  • Apply core principles of animation (weight, timing, anticipation, squash & stretch, arcs) to achieve lively, fluid motion.

  • Integrate hand-drawn elements (deformations, breakdown frames, FX) into puppet performances when necessary.

  • Address director notes and deliver clean, approved animation on schedule.

Required languages

  • English English - Level advanced
  • Italian Italian - Level Bilingual

Réf: c3d7a06b-96e0-4f39-bb85-ea8105a8a6db

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2D Artists (designers, lo artists, animators, riggers) F/M

Red Monk
Temporary contract - 6 months
Full time
Milano

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