Pipeline TD - Mid level F/M
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Type de contrat : CDD - 12 mois
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Temps de travail : Temps plein
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Lieu Santa Cruz de Tenerife
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À partir du 12.01.2026
Company Description
ATLANTIS ANIMATION is an animation studio based in the heavenly Canary Island of Tenerife. A combination of creative talent and technology definitely distinguishes us as a different studio to produce high quality animated series and feature films. We produced the sensational series Tara Duncan and Miraculous Ladybug season 5, both broadcasted on Disney Channel and Disney +.
We are now getting ready for an absolutely new captivating project, the series 'Messi and the Giants', produced by Sony Music Vision, Sony Pictures Television Kids and Leo Messi Management, and broadcasted by Disney. An epic saga where a young boy named Leo is transported from his home in Argentina into a fantastical alternate universe.
If you love animation challenges and unexpected adventures, and if you feel you have that special inner magic spark, we want to hear from you!
Job Description
We’re looking for a Mid-Level Pipeline TD to join our team as soon as possible.
The Pipeline TD will support the development of CG workflows across departments and contribute to improving our pipeline tools. They will also provide day-to-day support to artists, helping ensure consistency across production.
Strong communication skills are essential, as the Pipeline TD will interact regularly with technical and non-technical team members.
Location: Preferably On-site at our studio in Tenerife (Canary Islands, Spain). Only in exceptional cases, candidates already based in the Canary Islands may be considered for remote work.
Type of contract: Full-time Employee. 100% On-Site in Tenerife
Main Responsabilities and Requirements
Main Responsibilities:
- You will interact with the Head of Pipeline, CG Supervisor, Production Managers and Artists who need technical guidance.
- You will attend technical meetings to communicate about the development tasks you are involved in.
- You will be in regular communication with your team, the pipeline department and your assigned production.
- When working at project level, you will provide tools and day-to-day technical support to artists.
- When working at core level, you will help develop pipeline features under supervision, contributing to company-wide workflows.
- You will document new and existing workflows for the benefit of the technical and creative teams.
- Our software stack involves Autodesk Maya, Substance Painter, Arnold, Nuke, Houdini and Toon Boom Harmony. Experience with Maya’s API is required; knowledge of other DCCs is a plus but not mandatory.
Requirements:
- Solid experience with Python (primary language required).
- Good working knowledge of Autodesk Maya.
Excellent communication skills with artists (verbal and written), understanding feature requests and resolving day-to-day production issues. - Experience with Shotgrid or other Asset Management is a plus.
- Ability to gather requirements and work under guidance to implement solutions.
- No autonomous architectural decision-making is expected for this role.
- Ability to thrive in fast-paced / time-critical environments.
- Self-motivated, proactive, adaptable and organized.
- Understanding and speaking English is essential.
- Availability to work on-site in Tenerife.
- EU/Spanish work permit required.
Réf: 6891aefe-1442-4f91-a9b8-5cfb89677bcf